![]() Getting together with your team on a virtual meeting platform allows employees and business associates to connect with one another on an even playing field with minimal effort. It’s not quite the holodeck – but I can see it from here.So now you have to have the capability to support video as part of a platform, but there are a number of innovative ways that you can use video and they should be available to you.” -Danny Stefanic, CEO MootUp, and Hyperspace. There are stumbling blocks, and the technology isn’t likely to replace the trusty video call any time soon – but sticking a VR helmet on and having the next best thing to a real-life face-to-face conversation felt closer to the future promised by utopian science fiction than anything I’ve experienced to date. The company is also planning to open it up to more platforms in the future, including potentially other VR headset models and ever letting people dial in on a normal PC. With that being said, I used a standalone Vive Focus Plus headset to dial in, and the setup process was mercifully short and simple. The beta version of Vive Sync is currently free, but you’ll have to pay for the service at some point, and you’ll have to drop several hundred pounds on a headset for every employee that needs to access it. It’s got problems, of course, namely ones of accessibility. HTC itself is even set to conduct a full annual board meeting next week using the tool. An aesthetically pleasing world clock in the corner even lets participants keep track of what time it is in everyone’s respective corners of the globe, which means meetings are less likely to drag on into the wee hours.įor large, multinational companies who need to conduct in-depth meetings between different geographies, using something like Sync certainly makes more sense than flying a plane-load of executives to one central location. You can also bring up a massive, cineplex-sized virtual screen to display slides, documents and videos within the environment, which conveniently switches to a night-time look for better visibility when you do so. ![]() ![]() You can spawn tables in a variety of sizes, for example, from small cafe-style tables all the way up to massive boardroom tables, or even amphitheatre seating a small thing, but one that subtly helps structure and set the tone of a meeting, rather than everyone just floating around aimlessly. ![]() Being able to see the body language of the person I was talking to (or at least a rough approximation of it), helped make the conversation feel more natural and genuine, and the ability to move around and switch between sitting and standing was welcome after weeks of having to be glued to my chair.īeyond that, though, Sync is full of neat little touches that make it genuinely useful. Is it a cheesy gimmick? In some ways, yes, but it’s also surprisingly engaging. Long live VR The virtues of the virtual pub trip The coronavirus outbreak is the cloud's chance to shine Instead of plonking themselves down in front of a webcam to have a meeting, participants don a headset and are transported to a virtual space where they can move around and interact with full-body digital avatars representing their fellow attendees. HTC’s Vive unit has this week taken the wraps off Vive Sync, a business-focused app that is essentially a virtual conferencing tool. The response from enterprise has been similarly lukewarm, though outside of areas like prototyping and 3D modelling, there seemed to be few practical applications for the technology, but our new era of social isolation might just have given VR its first killer app. The concept has yet to gain a major foothold among the general public and in recent years VR companies have turned to the business sector in the hopes that it might catch on there. Consumer VR has been a thing for a number of years, with Oculus, PlayStation and others trying to capture the attention of gamers with entertainment-focused headsets. ![]() Recently, however, my eyes have been opened to a better way of keeping in touch over long distances, and it comes from a somewhat unexpected source: virtual reality. ![]()
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